sprunki pyramixed 0.9 but animated
sprunki pyramixed 0.9 but animated: When the Blobs Start Moving
So I was looking for something creative to do that wasn't, you know, actually difficult. #34 "I can tell if a mod is made by a teenager or an adult. This feels like teen energy." And this animated version? Maximum teen energy.
Customize controls? No. But the visual customization is... the characters move. That's it. But honestly? It makes a difference. #189 "The audio panning is random. Sometimes left, sometimes right." Combined with the animations, it feels like the little guys are actually doing something.
Here's what this is: you know those pyramid-shaped sprite things? Now they bounce. And wiggle. And sometimes do a little dance. Is it good for learning music basics? #406 "This is what you'd hear in a virtual waiting room in the metaverse." So... maybe not traditional music theory, but definitely digital rhythm something.
Play this with friends when you're bored. Everyone takes turns making the weirdest sound possible. My attempt: clicked all the high-pitched things really fast while mashing the mouse. Result? #502 "There's a specific finger-cramp from holding down the mouse button." And also a sound like digital crickets on caffeine.
Compared to quieter versions, this is definitely more... active. The animations aren't smooth, they're kinda janky, but that adds to the charm. #118 "Someone made a Sprunki iceberg explained video. It's 3 hours. I've watched it 3 times." This version would be somewhere in the middle of that iceberg.
Quick guide if you're confused: Click thing. Thing makes noise and moves. Click another thing. They do a little sync sometimes. That's the game. That's the whole game.
My friend who's "really into music production" watched me play and made that face people make when they're trying not to laugh at you. Then he tried it and was like "okay this is stupid but..." and then he played for 20 minutes. So there's that.
The animations glitch sometimes. The sounds cut out. Everything feels slightly off-kilter. And you know what? That's what makes it interesting. It's not polished. It's not professional. It's some person's weird animated take on a game about clicking colored shapes. And sometimes that's exactly what you need.