sprunki retake phase 3
Alright Let's Talk About This "Retake" Business
So Phase 3. The classic. The one everyone and their grandma has played if they've touched Sprunki stuff for more than five minutes. And now there's a "retake" version. Which honestly, when I first saw it, I rolled my eyes so hard I saw my own brain. "Another remake? Really?"
But then I actually played it. And... okay, fine. It's different. Not earth-shatteringly different, but different enough that it's not just a reskin. It's like when you visit your childhood home and they've repainted the walls—same house, different vibe.
The first thing you'll notice: the colors are... moodier? Darker blues, deeper purples, less of that bright "children's toy" aesthetic. It feels like Phase 3 went to art school and came back with a minor in existentialism. Or maybe I'm reading too much into it. Could just be that the developer was tired that day.
What Actually Changed (And What Didn't)
Let's break it down like I'm explaining it to my cousin who still thinks "retake" means you failed a test:
The Sounds: Some are recognizably Phase 3, but tweaked. Like they ran the original samples through a filter that makes everything sound... thicker? One of the beatbox sounds now has this weird reverb that makes it sound like it's coming from the bottom of a well. In a good way, I think.
The Characters: They're wearing different hats. Literally. And also figuratively. The designs are more detailed, less cartoony. One of them looks like it's judging my life choices. Which, fair.
The Interface: Cleaner. Less clutter. The buttons are bigger, which is great for my fat fingers that somehow always miss the right spot.
What didn't change: The core gameplay. Drag, drop, make noise. It's still that beautiful, simple formula that makes Sprunki work. Thank goodness they didn't mess with that.
My Totally Unprofessional Review After Too Much Coffee
I've spent... let's say "an embarrassing amount of time" comparing the original Phase 3 and this retake. Here's my completely biased, scientifically worthless findings:
1. The bass hits harder in the retake. Like, noticeably. My desk vibrates. My cat disapproves.
2. There's this one new character—the one with the antenna thing—that makes a sound I can only describe as "electronic frog having an epiphany." It's weird. I love it.
3. Some combinations that worked in the original don't work as well here. And vice versa. It's like learning the rules all over again, but only slightly different rules.
4. The color scheme actually grew on me. The original feels like a sunny day; this feels like 3 AM when you can't sleep and everything feels profound. Or maybe that's just the caffeine talking.
Questions I Had (And You Might Too)
Q: Is this better than the original Phase 3?
A: Depends on what you want. If you want the pure, classic experience, stick with the original. If you want something familiar but with a twist, try this. Personally? I bounce between both depending on my mood. Today I prefer the retake. Ask me tomorrow and I might change my mind.
Q: Are there any new mechanics or just visual/sound changes?
A: Mostly the latter. The dragging feels slightly different? Smoother? Or maybe that's placebo. There might be some hidden interactions I haven't found yet—wouldn't be the first time I missed something obvious.
Q: How does this fit with other "retake" versions?
A: There's a whole series of these, apparently. I've only tried this one and Phase 4 retake. They all seem to follow the same philosophy: keep the soul, update the body. Some work better than others.
Oh! One more thing: there's a new idle animation where one of the characters looks like it's slowly falling asleep. It's oddly relaxing to watch while your mix plays. Or maybe I just need more sleep myself.
Bottom line: It's Phase 3's cooler, slightly more mysterious cousin. Not necessarily better, but interesting enough to warrant a visit. 4/5 if you're open to change, 2/5 if you're a purist who thinks classics shouldn't be touched.
Update from future me: I just noticed one of the backgrounds has a tiny, barely visible smiley face in the corner. Now I can't unsee it. Thanks, game.