halloween days a platformer
Halloween Days - A Platformer - Spooky Seasonal Adventure
Halloween Special Edition: Dedicated holiday-themed platformer requiring months of intensive development. Extensive hard work invested in creating atmospheric Halloween experience. Players embark on quest to locate and collect fire throughout haunted levels.
For more seasonal and themed games, try Sprunki Phase 3 Alive Edition and Geometry Dash Subzero.
Core Game Systems
Multi-faceted gameplay incorporating level completion, in-game shop purchases for power-ups and cosmetics, integrated music player for atmospheric audio. Comprehensive progression system rewarding exploration and collection.
Special Block Mechanics
Donut Block - platform collapses 5 seconds after player lands, requiring quick decision-making and continuous movement. Timed hazard adds strategic layer to level navigation.
Hazard Reference
Angry Cloud Face - transitions to red coloration when dangerous, indicating lethal proximity. Icicles, Spikes, Saws, Lava - all programmed as instant-death obstacles requiring careful avoidance. Environmental hazard recognition essential for survival.
Mobility Enhancements
Trampolines provide heightened jump trajectory accessing otherwise unreachable areas. Strategic placement enables sequence-breaking and secret discovery.
Enemy Interaction
Stomp-based combat - landing on enemy hat eliminates threat. No additional weapons required; pure platforming combat mechanics.
Performance Optimization
TurboWarp port available at https://turbowarp.org/591297314?interpolate&hqpen&clone=infinity delivering enhanced performance, reduced lag, smoother animations. Recommended for devices experiencing performance issues.
Community Guidelines
Approved comments: constructive feedback, bug reports, kind words. Prohibited content: F4F requests, spam, hate speech, advertisements. Strict moderation maintaining positive community atmosphere.
Comprehensive Credits
Original art assets created by @dwseoh127. Cloud art contributed by @Ziyu3. Pumpkin artwork by @-PickleAnimator-. Particle effects from @77tigers and @Sierra11. Majority coding by project creator excluding firework effects. Sound effects sourced from Mario and Minecraft franchises. Character select screen remix inspired by Arsenic1987 YouTube content.
Release Timeline
- October 29, 2021: Final project shared
- November 22, 2021: Curated by @ScratchBoy179
- November 23, 2021: 300 loves / 500 loves / "What the community is loving"
- November 24, 2021: "What the community is remixing"
- November 25, 2021: Dual recognition in both "loving" and "remixing" categories