demon slayer 鬼滅の刃
Demon Slayer 鬼滅の刃 Platformer - Anime-Inspired Customization
NOT based on the official anime! Demon Slayer (鬼滅の刃) is an anime-inspired platformer explicitly disclaiming affiliation with the official series.
Trilogy Structure & Extras
The trilogy structure is complete: Part 2 (https://scratch.mit.edu/projects/664069287/) and Part 3 (https://scratch.mit.edu/projects/683030514/) are published. An intro contest is hosted at https://scratch.mit.edu/projects/670220564/.
Core Objective & Controls
Objective: Navigate hazards (spikes, rotating saws) to rescue Nezuko. Control flexibility: Arrow keys OR WASD for locomotion/jump.
Unique Customization Features
Unique customization features—press keys 1-4 to swap player sprite on-the-fly; press 'B' to cycle environmental backdrops.
Engine Credits & Critical Warning
Technical dependency: base engine co-developed by @Bluebulb and @griffpatch; intro sequence by @Quimexus. Asset disclaimer: sprites sourced via internet search, attributed to Funko Pop; all other implementation by creator.
CRITICAL COLLISION WARNING: DO NOT change character sprite when clipped against a wall geometry—this action causes permanent soft-locks. The game is 100% completable with any character selection provided this rule is followed.
Community Performance
Community feedback indicates peak ranking of #2 on Games leaderboard. Difficulty calibration feedback is actively solicited (too hard/too easy/just right).
For fans of anime-inspired platformers, this trilogy offers extensive customization.